Engines can be cloned. Cloning an engine recreates the engine with the same list of components, except for the quality estimation model (which means the new engine will have to be calibrated before it can be used).
Users can now test an engine with an asset.
Testing an engine with an asset means the asset will be translated blindly, then evaluated against the original (existing) translations. The results are shown on the Assets tab of the engine, as well as on the asset page.
Currently works with assets retrieved from the repository, .mqxliff and .sdlxliff files.